Gundam Rodi UGY-R41

Page and info in construction...at 95%

Software: Maya / Substance Painter / Vray Baker / Xnormal / Marmoset ToolBag


../ Final Low Poly on Marmoset Viewer with some propulsion test, 18 Mb to load (transparecy issue of engine jets due to viewer)



../ High Poly Final, presented in Marmoset


Based on Bandai toys

High Poly Subdiv Wires / Workflow







../ Texturing & UV section


Due to I texture directly the High Poly Subdiv version, I needed to bake in someway the diffuses texture info into a Low Poly with different Uvs,
so it was done in Maya with Vray, more info here -> Bake it!


../ Low Poly section