The T-770 Tetsuyuki Battle from MetalSlug

I really like the art of the MetalSlug saga, especially this "final boss", so I decided to recreate it in 3D.

The main idea was to make a static render, but then I thought it was more fun to be able to move around the stage, so here it is.

Modeling: Maya / Zbrush

Texturing: Substance Painter / Photoshop

Uvs: UvLayout / Maya

Rendered & Presented: SketchFab / Marmoset ToolBag


Project Featured at:

CGChannel Sketchfab’s models of the month: March 2017

Polycount Sketchfab Spotlight | April 2017


SketchFab Version


Marmoset ToolBag Version (Viewer Exported at Low Resolution, anyway it looks great, the size is ~26MB)

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In-Game Capture of the MetalSlug Arcade


ScreenShots from SketchFab


ScreenShots from Marmoset Toolbag


Props Details








The original High Poly modeling

Stage was modeled including a part that doesnt appear in the game as simulating that the "plane" has split in 2 when crashing against the rocks. Due to size excess I removed this part of the scene and left only what you see before, at this moment I came up with the kids playing in the background.